Since January 2023, I am a Junior Gameplay Programmer at Ubisoft Berlin. In 2022, while I was achieving my Master’s degree in Computer Science at Sapienza University of Rome, I also worked on a research thesis about practical algorithms for diffing and merging node-graph based programs. Before that, in 2020 I graduated with my Bachelor’s degree, presenting algorithms for improving adaptability for iris-based recognition systems. Graphics and GPU programming are currently a side hustle that I work on whenever I have free time.

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